Archive

Archive for July, 2008

The Essential Basics of Backgammon Tactics – Part Two

July 7th, 2008 No comments

As we have dicussed in the last article, Backgammon is a casino game of talent and luck. The goal is to shift your pieces safely around the board to your inner board and at the same time your opposing player moves their pieces toward their home board in the opposing direction. With competing player chips moving in opposite directions there is bound to be conflict and the requirement for particular strategies at specific instances. Here are the two final Backgammon plans to finish off your game.

The Priming Game Tactic

If the goal of the blocking strategy is to slow down the opponent to move his checkers, the Priming Game plan is to completely block any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or end up in a battered position if he/she at all attempts to leave the wall. The trap of the prime can be setup anyplace between point 2 and point 11 in your half of the board. Once you’ve successfully built the prime to prevent the activity of the competitor, the opponent doesn’t even get a chance to toss the dice, and you shift your chips and roll the dice again. You’ll win the game for sure.

The Back Game Strategy

The objectives of the Back Game strategy and the Blocking Game strategy are very similar – to harm your opponent’s positions hoping to better your chances of succeeding, however the Back Game tactic uses seperate tactics to achieve that. The Back Game plan is often employed when you are far behind your opponent. To participate in Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to use in Backgammon because it requires careful movement of your pieces and how the checkers are relocated is partly the outcome of the dice roll.