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The Basics of Backgammon Strategies – Part 2

September 13th, 2015 Leave a comment Go to comments

As we have dicussed in the last article, Backgammon is a game of talent and good luck. The aim is to shift your checkers carefully around the board to your home board while at the same time your opposition shifts their checkers toward their inner board in the opposing direction. With competing player pieces heading in opposing directions there is going to be conflict and the requirement for specific tactics at particular instances. Here are the 2 final Backgammon strategies to finish off your game.

The Priming Game Tactic

If the aim of the blocking strategy is to slow down the opponent to shift his chips, the Priming Game tactic is to absolutely stop any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or end up in a bad position if she ever tries to escape the wall. The trap of the prime can be built anywhere between point two and point eleven in your board. Once you have successfully built the prime to prevent the activity of your competitor, the opponent doesn’t even get to toss the dice, and you shift your pieces and roll the dice yet again. You’ll win the game for sure.

The Back Game Plan

The goals of the Back Game tactic and the Blocking Game technique are similar – to hinder your opponent’s positions hoping to better your chances of winning, however the Back Game tactic uses seperate techniques to do that. The Back Game plan is commonly utilized when you’re far behind your opponent. To participate in Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot late in the game. This tactic is more challenging than others to employ in Backgammon because it requires careful movement of your chips and how the chips are moved is partly the result of the dice toss.

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