The Essential Basics of Backgammon Game Plans – Part Two
As we have dicussed in the previous article, Backgammon is a casino game of ability and luck. The aim is to move your checkers safely around the game board to your home board and at the same time your opposition shifts their chips toward their inside board in the opposing direction. With opposing player pieces shifting in opposite directions there is bound to be conflict and the requirement for specific strategies at specific instances. Here are the 2 final Backgammon tactics to finish off your game.
The Priming Game Strategy
If the purpose of the blocking plan is to slow down the opponent to move their checkers, the Priming Game strategy is to completely barricade any movement of the opponent by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a bad position if he/she ever tries to escape the wall. The trap of the prime can be built anywhere between point two and point 11 in your board. As soon as you have successfully assembled the prime to stop the movement of the opponent, the competitor doesn’t even get to toss the dice, and you move your pieces and roll the dice again. You’ll win the game for sure.
The Back Game Tactic
The aims of the Back Game strategy and the Blocking Game technique are similar – to hurt your opponent’s positions hoping to improve your odds of winning, but the Back Game strategy relies on different techniques to achieve that. The Back Game tactic is generally used when you are far behind your opponent. To participate in Backgammon with this tactic, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more difficult than others to use in Backgammon seeing as it needs careful movement of your pieces and how the chips are moved is partially the result of the dice roll.
