The Basics of Backgammon Game Plans – Part 2
As we have dicussed in the last article, Backgammon is a casino game of skill and good luck. The goal is to shift your checkers safely around the board to your inner board while at the same time your opposing player shifts their pieces toward their home board in the opposite direction. With competing player checkers heading in opposite directions there is bound to be conflict and the requirement for particular strategies at particular times. Here are the two final Backgammon tactics to round out your game.
The Priming Game Tactic
If the purpose of the blocking tactic is to hamper the opponents ability to move their chips, the Priming Game strategy is to absolutely stop any movement of the opposing player by building a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a battered position if she ever tries to escape the wall. The ambush of the prime can be established anywhere between point 2 and point 11 in your game board. As soon as you’ve successfully constructed the prime to prevent the activity of the opponent, your competitor doesn’t even get to toss the dice, and you shift your checkers and toss the dice yet again. You will be a winner for sure.
The Back Game Strategy
The objectives of the Back Game strategy and the Blocking Game technique are very similar – to hurt your competitor’s positions hoping to better your odds of winning, however the Back Game technique uses seperate tactics to achieve that. The Back Game plan is often utilized when you are far behind your opponent. To compete in Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot late in the game. This strategy is more challenging than others to use in Backgammon because it needs careful movement of your chips and how the pieces are relocated is partly the outcome of the dice roll.
