Home > Backgammon > The Essential Basics of Backgammon Game Plans – Part Two

The Essential Basics of Backgammon Game Plans – Part Two

As we dicussed in the previous article, Backgammon is a casino game of skill and pure luck. The aim is to move your checkers safely around the game board to your home board and at the same time your opponent moves their chips toward their inside board in the opposing direction. With opposing player pieces heading in opposite directions there is going to be conflict and the requirement for specific strategies at particular instances. Here are the last two Backgammon plans to round out your game.

The Priming Game Strategy

If the aim of the blocking plan is to slow down the opponent to shift his checkers, the Priming Game plan is to absolutely block any movement of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or end up in a battered position if he ever tries to escape the wall. The ambush of the prime can be established anyplace between point 2 and point eleven in your board. Once you’ve successfully built the prime to stop the movement of the opponent, your opponent doesn’t even get to roll the dice, that means you shift your pieces and toss the dice again. You’ll win the game for sure.

The Back Game Tactic

The objectives of the Back Game strategy and the Blocking Game strategy are very similar – to hinder your opponent’s positions with hope to improve your chances of succeeding, however the Back Game technique utilizes different tactics to achieve that. The Back Game strategy is often employed when you are far behind your competitor. To play Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot late in the game. This plan is more difficult than others to play in Backgammon because it requires careful movement of your chips and how the chips are moved is partly the outcome of the dice toss.

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