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The Basics of Backgammon Strategies – Part 2

October 7th, 2022 Leave a comment Go to comments

As we have dicussed in the last article, Backgammon is a casino game of talent and good luck. The aim is to move your checkers safely around the board to your inner board and at the same time your opponent shifts their pieces toward their home board in the opposing direction. With opposing player chips moving in opposite directions there is going to be conflict and the need for particular strategies at specific instances. Here are the 2 final Backgammon techniques to finish off your game.

The Priming Game Plan

If the aim of the blocking plan is to slow down the opponent to shift their pieces, the Priming Game tactic is to absolutely stop any activity of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a damaged position if he at all tries to escape the wall. The ambush of the prime can be setup anyplace between point two and point eleven in your board. After you’ve successfully constructed the prime to prevent the activity of the competitor, the opponent doesn’t even get a chance to toss the dice, that means you move your pieces and toss the dice again. You’ll win the game for sure.

The Back Game Plan

The aims of the Back Game tactic and the Blocking Game technique are very similar – to hurt your opponent’s positions with hope to boost your chances of winning, but the Back Game plan uses seperate techniques to do that. The Back Game technique is generally employed when you’re far behind your competitor. To play Backgammon with this plan, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to employ in Backgammon seeing as it needs careful movement of your pieces and how the pieces are relocated is partly the outcome of the dice toss.

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