The Essential Basics of Backgammon Game Plans – Part 2
As we have dicussed in the previous article, Backgammon is a casino game of talent and pure luck. The aim is to shift your chips carefully around the game board to your inside board and at the same time your opposition shifts their pieces toward their inside board in the opposing direction. With competing player checkers heading in opposing directions there is going to be conflict and the requirement for specific techniques at particular instances. Here are the last two Backgammon strategies to complete your game.
The Priming Game Plan
If the aim of the blocking strategy is to slow down the opponent to shift her pieces, the Priming Game tactic is to completely barricade any movement of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if she ever attempts to escape the wall. The trap of the prime can be established anywhere between point two and point 11 in your game board. Once you have successfully assembled the prime to block the activity of your competitor, the opponent does not even get a chance to toss the dice, and you move your pieces and toss the dice again. You’ll be a winner for sure.
The Back Game Strategy
The objectives of the Back Game strategy and the Blocking Game technique are very similar – to hurt your opponent’s positions hoping to boost your odds of winning, however the Back Game technique uses alternate techniques to achieve that. The Back Game plan is often employed when you are far behind your opponent. To compete in Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot late in the game. This plan is more complex than others to play in Backgammon because it needs careful movement of your checkers and how the chips are relocated is partially the outcome of the dice roll.
