The Essential Details of Backgammon Tactics – Part Two
As we dicussed in the last article, Backgammon is a casino game of ability and good luck. The aim is to move your checkers carefully around the board to your home board and at the same time your opposing player moves their checkers toward their inner board in the opposite direction. With opposing player checkers moving in opposing directions there is going to be conflict and the need for specific techniques at particular times. Here are the last 2 Backgammon tactics to complete your game.
The Priming Game Plan
If the aim of the blocking tactic is to hamper the opponents ability to move their chips, the Priming Game tactic is to absolutely barricade any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a damaged position if he at all tries to escape the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your half of the board. Once you’ve successfully constructed the prime to block the activity of the opponent, your opponent doesn’t even get to toss the dice, and you shift your checkers and roll the dice yet again. You’ll be a winner for sure.
The Back Game Technique
The aims of the Back Game technique and the Blocking Game strategy are similar – to hinder your competitor’s positions with hope to better your odds of succeeding, but the Back Game technique utilizes alternate techniques to achieve that. The Back Game technique is generally used when you’re far behind your opponent. To compete in Backgammon with this strategy, you have to hold two or more points in table, and to hit a blot late in the game. This tactic is more complex than others to play in Backgammon because it requires careful movement of your checkers and how the checkers are moved is partly the outcome of the dice roll.
