The Essential Basics of Backgammon Strategies – Part 2
As we have dicussed in the previous article, Backgammon is a game of ability and luck. The goal is to move your pieces carefully around the game board to your home board while at the same time your opposition shifts their checkers toward their inner board in the opposing direction. With opposing player chips moving in opposite directions there is going to be conflict and the need for particular strategies at specific instances. Here are the last 2 Backgammon plans to round out your game.
The Priming Game Strategy
If the purpose of the blocking tactic is to hamper the opponents ability to shift their chips, the Priming Game plan is to absolutely barricade any movement of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or end up in a damaged position if he ever attempts to escape the wall. The trap of the prime can be built anywhere between point 2 and point 11 in your half of the board. After you’ve successfully constructed the prime to stop the movement of the competitor, your opponent doesn’t even get a chance to roll the dice, that means you move your pieces and roll the dice yet again. You will be a winner for sure.
The Back Game Strategy
The objectives of the Back Game strategy and the Blocking Game plan are very similar – to hurt your competitor’s positions in hope to improve your chances of winning, but the Back Game technique relies on different techniques to achieve that. The Back Game strategy is commonly employed when you are far behind your competitor. To play Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot late in the game. This plan is more complex than others to play in Backgammon seeing as it needs careful movement of your chips and how the chips are moved is partially the outcome of the dice toss.
