The Essential Details of Backgammon Tactics – Part 2
As we have dicussed in the previous article, Backgammon is a game of talent and pure luck. The aim is to move your chips safely around the game board to your inside board and at the same time your opponent moves their checkers toward their inside board in the opposing direction. With opposing player checkers moving in opposite directions there is bound to be conflict and the need for particular techniques at particular instances. Here are the two final Backgammon techniques to finish off your game.
The Priming Game Tactic
If the goal of the blocking tactic is to hamper the opponents ability to shift his pieces, the Priming Game strategy is to absolutely stop any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a bad position if he ever attempts to leave the wall. The trap of the prime can be built anywhere between point two and point 11 in your board. As soon as you have successfully assembled the prime to prevent the activity of the competitor, the competitor doesn’t even get to toss the dice, and you shift your checkers and toss the dice yet again. You will win the game for sure.
The Back Game Strategy
The objectives of the Back Game strategy and the Blocking Game plan are very similar – to hinder your competitor’s positions with hope to improve your odds of winning, however the Back Game technique uses seperate techniques to do that. The Back Game plan is often employed when you are far behind your opponent. To participate in Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot late in the game. This strategy is more difficult than others to employ in Backgammon because it requires careful movement of your chips and how the pieces are relocated is partly the outcome of the dice toss.
